You’ll also get to upgrade your weapons and Reynardo’s abilities too. There’s plenty of platforming sections and even moments where you’ll utilise stealth to sneak by enemies. It’s not all combat in Stories: The Path Of Destinies though. Don’t feel too guilty because they’d happily do the same to you… You can grab and throw enemies around too, be it utilising the enemy’s body to take out other foes or perhaps even throwing them off a high ledge to their doom. Whilst you’ll utilise a variety of skill sets to take on foes, most battles depend on button mashing with a little bit of keen observation also required to counter each enemy attack that comes your way. ![]() You’ll take on mobs of enemies that come in a few different varieties, forcing you to adapt in order to take on each enemy type. Reynardo will face plenty of adversity throughout the game, but fortunately he’s a dab hand at combat.Ĭombat will feel familiar to those who have played the Batman: Arkham series, though the same could be said for most action games these days. Whilst Stories: The Path Of Destinies main hook is the story and the amount of different outcomes to uncover, there’s a lot of action to partake in during each playthrough. There’s even room for humour, with the narrator making shrewd quips at Reynardo’s actions and even breaking the fourth wall with game design observations. Be it his improvisations in depicting each character’s voice or simply the way he portrays Reynardo’s perilous journey as if it’s a bed-time story, I was left wholly satisfied with the quality of the voice work and story telling in the game. Fortunately, Stories: The Path Of Destinies delivers with not only a fantastic story, but also a narrator that perfectly captures all the emotions of the tale. Of course, given the ‘storybook’ vibe of the game it’s a necessity to have a quality story to be told. It’s more about progression than success, but when that progression offers so much freedom you won’t be able to stop yourself from coming back for more. ![]() You’d also be best prepared to start over often – Stories: The Path Of Destinies vary rarely offers a correct approach to take, but one that teaches you something new about the world around you (or what not to do). There are plenty of new things to see with each different choice you make, but get ready to re-visit plenty of previous seen areas too. Each ‘bad’ outcome simply leads you back to the start, allowing you to re-play through and make new choices this time around. It’s a good job too, seeing as you’ll be re-playing a lot of the game each time you start anew. Fortunately the game does give you a few hints to help discover these truths, though there’s no real right or wrong way to play the game – you can make protagonist Reynardo as heroic or cowardly as you like with your decisions, but most choices typically lead to death anyway.Įach outcome takes between 45 to 60 minutes to reach, so it won’t take you too long to see a lot of what Stories: The Path Of Destinies has to offer. In fact, you can’t even unlock the ‘true ending’ until you’ve played through the game a minimum of at least five times, discovering each of the four hidden ‘truths’ in those playthroughs. ![]() There are over twenty different outcomes in Stories: The Path Of Destinies, though very few offer a happy ending. Of course, these aren’t peaceful times with an on-going war between an evil Emperor and a Rebellion taking place, so how Reynardo uses the book’s power will determine whether we see a happy or sad ending. After trying to protect a friend, he ends up in the possession of a mysterious book that allows him to see the outcomes of each decision he makes. Stories: The Path Of Destinies’ hopelessly heroic fox Reynardo is the lead character of the game. You try again, only this time a little stronger and, hopefully, a little wiser too… Stories: The Path Of Destinies captures that vibe perfectly, though it doesn’t allow you to quickly turn back the pages if your choice leads to an early end. ![]() You know the kind, right? You’d face an awkward dilemma that would send you to ‘’ to make one choice or ‘’ for another – one page would give you success, whilst the other would typically send you to an early grave. Whilst I’ve played a ton of video games that have allowed me to make my own choices, none have really captured the feeling of a ‘choose your own adventure’ story quite like Stories: The Path Of Destinies has.
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